Presentation: Composition Methods for Video Games
Born in Japan, 1979.
Currently based in Seattle, WA.
Kazuma Jinnouchi started his career in composing for video games and films in 2006, and has provided scores for numerous projects including Microsoft’s blockbuster Halo 4, Halo 5: Guardians, and Konami’s widely-known franchise Metal Gear Solid series. He has also provided music for Japanese composer, Nobuko Toda’s feature film scores in the recent years.
On his recent project, Halo 5: Guardians, he recorded orchestra at Abbey Road Studios (London, UK), choir at Rudolfinum (Prague, Czech), and mixed with Alan Meyerson at Remote Control Productions.
Kazuma specializes in creating variety of types of music including epic-scale action scores, sweeping orchestral scores, ambient scores, emotional dramatic scores, and so on, utilizing modern production technique.
For the game projects, Kazuma also has extensive experience using Audiokinetic Wwise, working closely with music implementers and audio directors, providing musical vision for the project through his understanding in interactive music.
Kazuma is nominated for 2016 BAFTA Games Awards in Best Music category.
1999-2003 Studied at Berklee College of Music, Boston, MA.
Contemporary Writing and Production Major